In the air again
So far this year, a very recurring theme has been traveling. I feel like I’ve been on the road almost as much as I’ve been home, in Piteå. Now I’ve just left an airplane seat once more, although this time I’m actually going home. As much as I love traveling to different places and have a strong desire to explore the world, there really is no place like home. Not so much because my home is in one particular city, but because it is my home. It’s going to be very nice.
I did an interview for Original Sound Version!

Audun Sørlie, who writes for websites such as Original Sound Version and Hardcore Gaming 101, interviewed me about games, music, game music and of course Eternal Daughter. It’s a pretty long interview, but we discussed some interesting topics such as the still increasing popularity of video game concerts and how almost anyone who aspires to make music can fairly easily get the means to do that. Music production equipment is fairly cheap nowadays, when any computer can be turned into a basic home studio and there are inexpensive programs like Reaper and FL Studio and you can get good enough hardware to get you started comparably cheaply.
Eternal Daughter 10th Anniversary Original Soundtrack

Ten years ago, Eternal Daughter - one of the most ambitious indie games of the time - was released to great acclaim. Today, I’ve released my most comprehensive piece of work in a long time: the completely rearranged and reproduced soundtrack. Over the past couple of months I’ve been re-imagining the 19 tracks I wrote for the game, and now it’s finally finished. Preview the tracks here and then, if you like what you hear, please purchase the album!
